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	<title>Game Dev &#8211; The Munch Box</title>
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	<title>Game Dev &#8211; The Munch Box</title>
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		<title>New Esper Girls engine!</title>
		<link>https://munchroome.dog/2025/08/19/new-esper-girls-engine/</link>
					<comments>https://munchroome.dog/2025/08/19/new-esper-girls-engine/#respond</comments>
		
		<dc:creator><![CDATA[munchroome]]></dc:creator>
		<pubDate>Tue, 19 Aug 2025 15:31:00 +0000</pubDate>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Esper Girls]]></category>
		<guid isPermaLink="false">https://munchroome.dog/?p=768</guid>

					<description><![CDATA[I decided to start a new empty project file for Esper Girls, as I intend to revamp the original project file from the ground up, cause admittedly there&#8217;s a LOT of first big programmer project spaghetti code in there, and I was wanting to rework the game dramatically in the first place, so now I&#8217;m [&#8230;]]]></description>
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<video class="wp-video-shortcode" id="video-768-1" width="640" height="360" preload="metadata" controls="controls"><source type="video/mp4" src="https://munchroome.dog/wp-content/uploads/2025/08/Runner_u46gyV4JWy.mp4?_=1" /><a href="https://munchroome.dog/wp-content/uploads/2025/08/Runner_u46gyV4JWy.mp4">https://munchroome.dog/wp-content/uploads/2025/08/Runner_u46gyV4JWy.mp4</a></video></div>
<p style="text-align: center;">I decided to start a new empty project file for Esper Girls, as I intend to revamp the original project file from the ground up, cause admittedly there&#8217;s a LOT of first big programmer project spaghetti code in there, and I was wanting to rework the game dramatically in the first place, so now I&#8217;m frankensteining the old beta build and this new pre-alpha build.</p>
<p style="text-align: center;">So far, the physics feel WAY nicer! Actual working momentum and a better feeling dashing and wall jumping system! In addition, the game now, instead of running at the odd 512x288px resolution of the old beta, the new pre-alpha runs at a much more easily upscalable 640x360px! Lots more screen space for big sprites and background assets, and I don&#8217;t intend to be shy about that larger screen real estate!!</p>
<p style="text-align: center;">I&#8217;m hoping to further develop this pre-alpha into a much, MUCH nicer demo, hopefully in time for SAGE 2026!!</p>
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		<title>Esper Girls &#8220;future&#8221; concept</title>
		<link>https://munchroome.dog/2025/04/29/esper-girls-future-concept/</link>
					<comments>https://munchroome.dog/2025/04/29/esper-girls-future-concept/#respond</comments>
		
		<dc:creator><![CDATA[munchroome]]></dc:creator>
		<pubDate>Tue, 29 Apr 2025 23:02:21 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Game Dev]]></category>
		<guid isPermaLink="false">https://munchroome.dog/?p=629</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[<p><a href="https://munchroome.dog/wp-content/uploads/2025/04/eg2concept.png"><img fetchpriority="high" decoding="async" class="aligncenter size-large wp-image-630" src="https://munchroome.dog/wp-content/uploads/2025/04/eg2concept-1024x576.png" alt="" width="640" height="360" srcset="https://munchroome.dog/wp-content/uploads/2025/04/eg2concept-1024x576.png 1024w, https://munchroome.dog/wp-content/uploads/2025/04/eg2concept-300x169.png 300w, https://munchroome.dog/wp-content/uploads/2025/04/eg2concept-768x432.png 768w, https://munchroome.dog/wp-content/uploads/2025/04/eg2concept-1536x864.png 1536w, https://munchroome.dog/wp-content/uploads/2025/04/eg2concept.png 2048w" sizes="(max-width: 640px) 100vw, 640px" /></a></p>
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		<title>Esper Girls demo soundtrack release</title>
		<link>https://munchroome.dog/2024/12/21/esper-girls-demo-soundtrack-release/</link>
					<comments>https://munchroome.dog/2024/12/21/esper-girls-demo-soundtrack-release/#respond</comments>
		
		<dc:creator><![CDATA[munchroome]]></dc:creator>
		<pubDate>Sat, 21 Dec 2024 13:44:17 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Game Dev]]></category>
		<guid isPermaLink="false">https://munchroome.dog/?p=276</guid>

					<description><![CDATA[I&#8217;ve rerendered the entire Esper Girls soundtrack and updated and uploaded all 40 (!) tracks to Bandcamp, free of charge! https://munchroome.bandcamp.com/album/esper-girls-demo-soundtrack]]></description>
										<content:encoded><![CDATA[<p>I&#8217;ve rerendered the entire Esper Girls soundtrack and updated and uploaded all 40 (!) tracks to Bandcamp, free of charge!</p>
<p><a href="https://munchroome.bandcamp.com/album/esper-girls-demo-soundtrack"><img decoding="async" class="aligncenter size-large wp-image-277" src="https://munchroome.dog/wp-content/uploads/2024/12/firefox_FbTKW5T8YK-1024x437.png" alt="" width="640" height="273" srcset="https://munchroome.dog/wp-content/uploads/2024/12/firefox_FbTKW5T8YK-1024x437.png 1024w, https://munchroome.dog/wp-content/uploads/2024/12/firefox_FbTKW5T8YK-300x128.png 300w, https://munchroome.dog/wp-content/uploads/2024/12/firefox_FbTKW5T8YK-768x328.png 768w, https://munchroome.dog/wp-content/uploads/2024/12/firefox_FbTKW5T8YK-1536x656.png 1536w, https://munchroome.dog/wp-content/uploads/2024/12/firefox_FbTKW5T8YK.png 1715w" sizes="(max-width: 640px) 100vw, 640px" /></a></p>
<p><a href="https://munchroome.bandcamp.com/album/esper-girls-demo-soundtrack">https://munchroome.bandcamp.com/album/esper-girls-demo-soundtrack</a></p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Forgotten Fortress Gimmick Preview</title>
		<link>https://munchroome.dog/2024/12/14/forgotten-fortress-gimmick-preview/</link>
					<comments>https://munchroome.dog/2024/12/14/forgotten-fortress-gimmick-preview/#respond</comments>
		
		<dc:creator><![CDATA[munchroome]]></dc:creator>
		<pubDate>Sat, 14 Dec 2024 21:10:46 +0000</pubDate>
				<category><![CDATA[Game Dev]]></category>
		<guid isPermaLink="false">https://munchroome.dog/?p=270</guid>

					<description><![CDATA[Programmed the first enemy for Forgotten Fortress; these segmented vines that took forever to figure out how to get working. Plus there&#8217;s this level&#8217;s main gimmick: these crystal pillars that contain air around them!]]></description>
										<content:encoded><![CDATA[<p>Programmed the first enemy for Forgotten Fortress; these segmented vines that took forever to figure out how to get working.</p>
<p>Plus there&#8217;s this level&#8217;s main gimmick: these crystal pillars that contain air around them!</p>
<div style="width: 640px;" class="wp-video"><video class="wp-video-shortcode" id="video-270-2" width="640" height="360" preload="metadata" controls="controls"><source type="video/mp4" src="https://munchroome.dog/wp-content/uploads/2024/12/ffz-crystals.mp4?_=2" /><a href="https://munchroome.dog/wp-content/uploads/2024/12/ffz-crystals.mp4">https://munchroome.dog/wp-content/uploads/2024/12/ffz-crystals.mp4</a></video></div>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Natsuko Intro Stage Preview</title>
		<link>https://munchroome.dog/2024/12/06/natsuko-intro-stage-preview/</link>
					<comments>https://munchroome.dog/2024/12/06/natsuko-intro-stage-preview/#respond</comments>
		
		<dc:creator><![CDATA[munchroome]]></dc:creator>
		<pubDate>Fri, 06 Dec 2024 18:49:35 +0000</pubDate>
				<category><![CDATA[Game Dev]]></category>
		<guid isPermaLink="false">https://munchroome.dog/?p=266</guid>

					<description><![CDATA[Some footage of Natsuko&#8217;s intro stage, Coastal Park! So far it&#8217;s got some signs that explain the controls and mechanics (I plan on replacing the input strings with glyphs in the future), as well as two enemy types, one of which has a psuedo 3d effect!]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;">Some footage of Natsuko&#8217;s intro stage, Coastal Park! So far it&#8217;s got some signs that explain the controls and mechanics (I plan on replacing the input strings with glyphs in the future), as well as two enemy types, one of which has a psuedo 3d effect!</p>
<div style="width: 640px;" class="wp-video"><video class="wp-video-shortcode" id="video-266-3" width="640" height="360" preload="metadata" controls="controls"><source type="video/mp4" src="https://munchroome.dog/wp-content/uploads/2024/12/cpz-pv.mp4?_=3" /><a href="https://munchroome.dog/wp-content/uploads/2024/12/cpz-pv.mp4">https://munchroome.dog/wp-content/uploads/2024/12/cpz-pv.mp4</a></video></div>
]]></content:encoded>
					
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		<item>
		<title>Jurassic Jungle Area 2 Preview</title>
		<link>https://munchroome.dog/2024/11/26/jurassic-jungle-area-2-preview/</link>
					<comments>https://munchroome.dog/2024/11/26/jurassic-jungle-area-2-preview/#respond</comments>
		
		<dc:creator><![CDATA[munchroome]]></dc:creator>
		<pubDate>Wed, 27 Nov 2024 02:45:24 +0000</pubDate>
				<category><![CDATA[Game Dev]]></category>
		<guid isPermaLink="false">https://munchroome.dog/?p=253</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[<div style="width: 640px;" class="wp-video"><video class="wp-video-shortcode" id="video-253-4" width="640" height="360" preload="metadata" controls="controls"><source type="video/mp4" src="https://munchroome.dog/wp-content/uploads/2024/11/Eg-Bsky-1.mp4?_=4" /><a href="https://munchroome.dog/wp-content/uploads/2024/11/Eg-Bsky-1.mp4">https://munchroome.dog/wp-content/uploads/2024/11/Eg-Bsky-1.mp4</a></video></div>
]]></content:encoded>
					
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