Low Poly Sona “PS1” Effect Demonstration

Made a low poly version of my sona’s model, and then I found a PS1 vertex “wobble” shader that recreates the unique thing the PS1 does with vertices in that they’re integers rather than floating point numbers, so they tend to “snap” around and have a wobbling effect to them. I applied this shader to the low poly sona model so it has a PS1 effect to it!